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Showing posts from May 4, 2014

Dragon Age Origins - Harvester

Get Dragon Age Origins Ultimate Edition DRM-free and with no-risk Money Back Guarantee from Good Old Games . Fantasy game art from Dragon Age: Origins Ultimate Edition (Dragon Age: Origins, the Awakening expansion, and all official Downloadable Content). The Harvester  is a demon-animated flesh construct created by the dwarves of Amgarrak and discovered during the The Golems of Amgarrak DLC standalone adventure.

The Elder Scrolls IV: Oblivion - Race - High Elf

Fantasy game art from The Elder Scrolls IV: Oblivion : Randomly generated faces for male and female High Elves (Altmer) , as well as hairstyles for both.

Heroes of Might and Magic V - Story 2, Campaign 1, Mission 5 - The Choice

Fantasy game art from Heroes of Might and Magic V .

Dragon Age Origins - Golem

Get Dragon Age Origins Ultimate Edition DRM-free and with no-risk Money Back Guarantee from Good Old Games . Fantasy game art from Dragon Age: Origins Ultimate Edition (Dragon Age: Origins, the Awakening expansion, and all official Downloadable Content). The history and process of how dwarves make golems is uncovered during the quest A Paragon of Her Kind . There are three types of golems in Dragon Age: Origins: The regular stone golems; Shale (a size-reduced stone golem that can be a companion through The Stone Prisoner DLC); and  Caridin , a metal golem. More metal golems appear in  The Golems of Amgarrak DLC  standalone adventure. A unique fourth type of golem appears in the Awakening expansion: The gigantic  Inferno Golem , forged in the dwarven smith city of Kal'Hirol. From Codex entry: Golem : Once a crucial part of Orzammar's defenses, golems have all but vanished as the secret to their manufacture was lost over a thousand years ago. What few golems rem

The Elder Scrolls IV: Oblivion - Race - Dark Elf

Fantasy game art from The Elder Scrolls IV: Oblivion : Randomly generated faces for male and female Dark Elves (Dunmer) , as well as hairstyles for both.

Heroes of Might and Magic V - Story 2, Campaign 1, Mission 4 - Negotiations

Fantasy game art from Heroes of Might and Magic V .

Dragon Age Origins - Undead - Revenant

Get Dragon Age Origins Ultimate Edition DRM-free and with no-risk Money Back Guarantee from Good Old Games . Fantasy game art from Dragon Age: Origins Ultimate Edition (Dragon Age: Origins, the Awakening expansion, and all official Downloadable Content). A Revenant is a corpse possessed by a powerful demon. It typically begins combat by radiating an aura that weakens enemies, then uses telekinesis to pull enemies from afar to skewer them on its sword. From Codex entry: Revenant : A revenant is a corpse possessed by a demon of pride or of desire... making it amongst the most powerful possessed opponents that one can face. Many possess spells, but most are armed and armored and prefer the use of their martial talents. They are weak against physical attacks but regenerate quickly, and commonly use telekinesis to pull opponents into melee range should they try to flee. Revenants also have the ability to strike multiple opponents surrounding them. Stay at range if possible

The Elder Scrolls IV: Oblivion - Race - Breton

Fantasy game art from The Elder Scrolls IV: Oblivion : Randomly generated faces for male and female Bretons , as well as hairstyles for both.

Heroes of Might and Magic V - Story 2, Campaign 1, Mission 3 - Duncan

Fantasy game art from Heroes of Might and Magic V .

Dragon Age Origins - Undead - Corpse and Skeleton

Get Dragon Age Origins Ultimate Edition DRM-free and with no-risk Money Back Guarantee from Good Old Games . Fantasy game art from Dragon Age: Origins Ultimate Edition (Dragon Age: Origins, the Awakening expansion, and all official Downloadable Content). Corpses and Skeletons are dead bodies that have been possessed by a demon, possibly one summoned by a necromancer specifically for such a purpose. From Codex entry: Skeleton : The demons of the Fade are jealous of the world they sense from across the Veil. They constantly push against the boundaries of the Fade, and when they finally cross over, they attempt to possess the first living creature they see. They are unable, however, to distinguish that which was once living from that which still is... in fact, a corpse provides an even more tempting target to a weaker demon as it has no will with which to resist the possession. The demon cannot rationalize why this is so; it only sees a target and grasps at the opportuni

The Elder Scrolls IV: Oblivion - Race - Argonian

Fantasy game art from The Elder Scrolls IV: Oblivion : Randomly generated faces for male and female Argonians , as well as "hair" styles for this reptilian race.

Heroes of Might and Magic V - Story 2, Campaign 1, Mission 2 - The Suspicion

Fantasy game art from Heroes of Might and Magic V .

Dragon Age Origins - Undead - Ash Wraith

Get Dragon Age Origins Ultimate Edition DRM-free and with no-risk Money Back Guarantee from Good Old Games . Fantasy game art from Dragon Age: Origins Ultimate Edition (Dragon Age: Origins, the Awakening expansion, and all official Downloadable Content). Ash Wraiths are spirits that manifest a physical body from available materials (in this case, the ashes of a cremated person). Ash Wraiths in Dragon Age: Origins have an origin closely tied to the martyr and saint Andraste. A theory on the ritual that conjures one may be discovered during the game if the Warden can light the Holy Brazier in the Ruined Temple. From Codex entry: Ash Wraith : Legend has it that when Andraste's Ashes were taken into hiding, some of her closest disciples gave themselves to the fire, that their restless souls might remain to guard her final resting place forever. Whether they are the spirits of Andraste's disciples or merely Fade spirits, the temple that houses the Sacred Urn is f

The Elder Scrolls IV: Oblivion - Race Overview

Fantasy game art from The Elder Scrolls IV: Oblivion . Faces in Oblivion are combinations of texture changes and underlying mesh changes, so that facial features can be paired with skin tone and features that make a character look younger or older. Hairstyles are fixed and the choices vary by race, with some that are race-specific. Facial features can be molded with a multitude of variables, resulting in bigger/smaller longer/shorter narrower/wider features on a character's face and a broad range of colours for almost every part of the face. Overall, humans come across as rather broad-faced and flat-nosed. As a result of providing so much control, it is all too easy to end up with a character that looks odd. The character generation system does however have a "random face" feature that leaves the hair and eyes to the player. The range of changes in random face generation is very conservative, no doubt to preserve an overall look for a culture/sub-race. This is

Heroes of Might and Magic V - Story 2, Campaign 1, Mission 1 - Rebels

Fantasy game art from Heroes of Might and Magic V .